![cadian battle group cadian battle group](https://www.frontlinegaming.org/wp-content/uploads/2016/01/cadia4.jpg)
Then you get four Chimeras and a bunch of Veterans, that is a LOT of firepower with Preferred Enemy and it's pretty mobile too. I think Helhounds are honesty way better than most Russ just due to sheer accuracy and piling on wounds- against anything not in Power Armour, three of them rerolling ones to wound is an absolute nightmare. Maybe not as much as a Priest if you use them as a speed bump. Adding a Commissar is actually pretty good in the unit too. Conscripts that reroll ones with FRFSRF are very cost effective, much more than you'd think.
![cadian battle group cadian battle group](https://www.frontlinegaming.org/wp-content/uploads/2016/01/cadia4-300x294.jpg)
I've had very good luck using Conscripts in my Platoons, and the Assault Company- I think they are both surprisingly good. The detachment benefits are really strong though- a near auto-pass on Orders is great, and so is Sharpshooters.
![cadian battle group cadian battle group](https://i.pinimg.com/originals/bc/8d/65/bc8d650d0131c9684a62585abfedc541.jpg)
Still not sold on Russ-heavy lists unless you keep them well behind your troops. The Russ formation is interesting because in my game, it absolutely kept my tanks alive for a couple of extra turns with the Techpriest bubble, but as usual once they got charged it was over very quickly. The full Company might be ok but I've yet to try it. In my experience the Emperor's Shield is interesting but not amazing Move Through Cover isn't that great on Guard generally, and I'm not all that impressed with the extra order, although in the right game it could be good. I've played the detachment once or twice and formations from it on other occasions. So what's everyone else's input and suggestions as well as tactics? How to make this work? On top of that I need to consider somehow getting more ap1-3 in the lists as grenade launchers struggled against the big bugs. So with that said I'm considering all my infantry squads to include an autocannon.Īgainst the nids my loss was because he had 2 flyrants and I didn't have the anti air to deal with them. He also had a whole army in trucks and buggies. But he didn't really have many flamers or blasts so I should have castles up and picked his force off in two pieces. The loss to orks was because I spread accross my whole deployment instead of bunching up but I was afraid to do so because I try to space out. I won against deathwatch, and then I lost the 2 after to orks and nids. I need to fix the list as it is not mobile at all. The 10 infantry squads were split up as half all had a grenade launcher or flamer, 3 had melta guns, and about half had autocannon heavy weapons. Vanquishser: MM sponsons and hull LC/ partner was a battle tankīoth shield platoons had an armored sentinel with an autocaannon.īoth platoon command squads were: banner, vox, and 2 flamers High command CCS had: 2 plasma, vox, regimental standard, astropath(psychic shreek things that get close) The core being the tank company, and the auxiliary being 2 emperors shield infantry platoons. Last army I gave a shot to was the high command being a company command squad.
![cadian battle group cadian battle group](https://www.frontlinegaming.org/wp-content/uploads/2016/01/Betrayal-at-calth2.jpg)
What do other people use and what tactics do you go by? So with that said I haven't had much success with running the detachment. I really enjoy the fluff of the Cadians and have my army themed off of them. Plan is for the Infantry to hold back field objectives and apply long range support while the tanks move where needed to grab mid field objectives and destroy the enemy.So I primarily play around 1850-2k point games. Infantry Squad with Autocannon and Sargent with Boltgun Infantry Squad with Vox, Autocannon and Sargent with Boltgun Platoon Command Squad with Vox, Autocannon, Platoon Commander with Bolt Pistol Tank Commander in Vanquisher with Lascannon, Vanquisher with Lascannon Pask in a Punisher with sponsoons Multimeltas and camo netting, Execuitioner with Sponsoon plasma CannonsĬompany Command Squad with Vox, Master of Ordnance, Commissar So I was working on putting together a new 2000 point list for my guard and decided to give the Cadian Battle Group a chance.